Bachelor of Science, Computer Science and Immersive Media Design
Minor: Sustainibility Studies
May 2025, GPA: 3.8
Relevant Coursework: Algorithms, Discrete Structures, Introduction to Computer Systems, Creative Coding for Digital Media, Introduction to Computational Media, Calculus II, Linear Algebra
August 2017 - May 2021
Weighted GPA: 4.64
Unweighted GPA: 3.93
Teaching Assistant: Introduction to Immersive Media
Aug 2023 - Current
• Empowered students with the knowledge and resources needed to transform creative ideas into tangible and successful projects
• Demonstrated a commitment to maintaining high standards of professionalism in grading and assessment of works, ensuring students receive constructive feedback for academic and professional growth
NASA Ocean Undergraduate Researcher
Aug 2023 - Current
• Created C# scripts to simulate phytoplankton responding to camera input data in Unity Engine
• Played a key role in brainstorming sessions to create an effective method to represent phytoplankton across various
zoom scales, ensuring visual cohesion and engaging the user
• Conducted research on how different phytoplankton respond to different light stimulus
Summer Analyst: Data and Reporting Team
Summer 2023
• Developed software solutions to remodel data, facilitate data visualization, and streamline and automate complex calculations
• Conducted testing and resolved issues within scripts authored by other team members
• Engaged in client interactions and communications
Peer Research Mentor
Aug 2021 - May 2023
• Collaborated with colleagues to develop an image classification model by leveraging a pre-trained convolutional
neural network, AlexNet, in conjunction with a decision tree classifier that integrated geospatial data (longitude and
latitude). This collaborative effort resulted in a successful achievement of an 81.29% accuracy rate
• Utilized the NASA Globe Clouds database to curate a data set comprising cloud images with essential metadata
attributes including longitude, latitude, and timestamp
Assistant Teacher
Feb 2021 - Jan 2022
• Cooperated with coworkers to develop lessons, encouraging scholastic development of children aged 8 weeks- 5 years
• Interacted with parents daily and gave them a verbal report of their child's behavior
• Learned to adapt to the environment of the classroom, providing interesting and educational activities for the students.
Multiplayer Video Game
Aug 2023 – Dec 2023
• Learned effective human computer interaction when designing a video game for intuitive play
• Utilized tools such as gestural recognition
VR Installation
Jan 2023 – May 2023
• Acquired proficiency in designing immersive exhibitions that facilitated collaborative VR experiences
• Acquired valuable experience in adaptability, problem-solving, and effective communication through collaborative
project management
• Furthered understanding of the potential and limitations of VR as a storytelling and experiential medium
Web Developer and Teaching Assistant
Feb 2023 - Current
• Contributes to website development, including using Figma, HTML, and CSS.
• provided instructions in python fundamentals to middle and high school girls.
Motion Capture Monitor
Jan 2023 - Dec 2023
• Assisted students in using motion capture technology.
• Learned how to use Vicon's Shogun Live & Post, calibrating the cameras, placing the markers on the subject,
and integrating the animations into 3D modeling software such as Maya or Unity.
English: Fluent
Gujrati: Fluent
Hindi: Basic Knowledge
Spanish: Basic Knowledge
Software: Unity Engine, Adobe Suite, Microsoft Office Suite, Cinema4D, Maya
Languages: Java, Python, Linux, C, MIPS Assembly, Ocaml, Ruby, Rust, Latex
University of Maryland, College Park, MD
Department of Computer Science
Fall 2024
University of Maryland, College Park, MD
Semester Academic Honors
Fall 2021 - Spring 2024
University of Maryland, College Park, MD
2024, 2023, 2022